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Entertainment is a form of activity that holds the attention and interest of an audience, or gives pleasure and delight. It may be an idea or a task, but it is more likely to be one of the activities or events that have developed over the years specifically for the purpose of keeping an audience's attention. Although people's attention is different, because they have different preferences in entertainment, most are recognizable and familiar.
Storytelling, music, drama, dance, and different kinds of performance exist in all cultures, were supported in royal courts, developed into sophisticated forms and over time became available to all citizens. The process has been accelerated in modern times by an entertainment industry that records and sells entertainment products. Entertainment evolves and can be adapted to suit any scale, ranging from an individual who chooses to private entertainment from a now enormous array of pre-recorded products; to a banquet adapted for two; to any size or type of party, with appropriate music and dance; to perform intended for thousands; and even for a global audience.
The experience of being entertained has come to be strongly associated with amusement, so that one common understanding of the idea is fun and laughter, although many entertainments have a serious purpose. This may be the case in the various forms of ceremony, celebration, religious festival, or satire for example. Hence, there is the possibility that what appears to be entertainment is also the means of achieving insight or intellectual growth.
An important aspect of entertainment is the audience, which turns to private recreation or leisure activity into entertainment. The audience may have a passive role, as in the case of persons watching a play, opera, television show, or film; or the audience role may be active, in the case of games, where the participant / audience roles may be routinely reversed. Entertainment can be public or private, involving formal, scripted performance, as in the case of theater or concerts; or unscripted and spontaneous, in the case of children's games.
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